Posts Tagged science-fiction
Of robots and rockets
Posted by lib1187 in Nerd Stuff, Technology on June 4, 2013
Robots and monsters! Pacific Rim, Guillermo del Toro’s soon-to-be blockbuster, sounds like pure nerd fantasy. Yet one aspect of the story sounds remarkably true.
In the film, humanity is attacked by giant monsters called kaiju, that emerge from an inter-dimensional portal in the Pacific Ocean. To stave off destruction (or worse, having to move inland) nations rally to build equally large fighting robots called jaegers.
The jaegers push the limit of what is technologically possible. They’re a bold vision tempered by the threat of imminent destruction.
Sound familiar? It should.
Strip away the monsters and robots, and you’ve got a scenario very similar to the one that led to the Space Race. Just as the characters in Pacific Rim live in constant fear of a kaiju attack, the real people of the 1950s and 1960s lived in constant fear of global nuclear war.
Instead of building robots, Cold War Americans and Soviets built rockets. Instead of defeating giant monsters, the goal was to demonstrate technological superiority and deny the enemy a foothold in outer space.
Sure, it’s easy to compare the fictional technological achievement of giant robots with the actual achievement of giant rockets like the Saturn V, but what really links Pacific Rim and the Space Race isn’t the human ability to create and wield technology, it’s the attitude that makes it happen.
The Cold War was, after all, the driving force behind the Space Race. In a 2006 New York Times interview, Neil deGrasse Tyson, director of the American Museum of Natural History’s Hayden Planetarium, put it this way:
“What actually happened is that Sputnik lit a fire under our buns, and we said, “This is not good. The Soviet Union is our enemy and we have to beat them.”
Indeed, we wouldn’t have had sophisticated rocket technology or legions of trained pilots and engineers without the military.
In that case, Pacific Rim might be a better explanation of the motivations behind human space exploration than Star Trek.
Still, there is a non-cynical way to look at this.
The positive side of both the jaeger and space programs is that they were all-out efforts that were pursued regardless of cost or chance of success. Humanity is capable of such feats, when it feels like it.
If humanity ever does face an existential threat that requires some awesome new form of technology to face, I’m confident we’ll be able to handle it; we’ve done it before. Solving global warming, on the other hand? Not so sure.
In Skyfall, James Bond fights for Queen, Country, and Aesthetics
Posted by lib1187 in Media, Nerd Stuff, Technology on November 15, 2012
Spoiler Alert: If you haven’t seen Skyfall, or you did see it, but only in an alternate quantum universe, this post may ruin your day.
Skyfall was a great way to mark 50 years of 007, and not just because it was a great movie. In this author’s opinion, Skyfall ranks among the best Bond films ever made, but it also shows why this franchise has persisted for 50 years, and why it deserves to keep going. The world of espionage is becoming more efficient, but also less interesting, and that’s why we need Bond.
In Skyfall, all 007 wants to do is shoot his enemy in the face, but said enemy, a rogue former MI6 agent named Raoul Silva, prefers hacking over high explosives. The new hipster Q is also convinced that digital espionage is the wave of the future.
Silva points to a room full of servers and says they are all he needs to commit acts of terror, while Q brags that he can do more at home in his pajamas than Bond can do in the field.
This new attitude isn’t just a writer’s way of triggering sentimentality, either. Cyber warfare is a developing tactic in the espionage world. The Stuxnet worm, for example, has done a better job of slowing down Iran’s nuclear weapons program than any human spy.
That all may be true, but that doesn’t make it interesting to watch. Anyone who has seen previous Bond films will sigh along with 007 when Q hands him nothing but a gun and a radio. An Aston Martin with machine guns might be less realistic, but it’s also much cooler.
No one wants to spend two hours watching someone furiously type on a keyboard, either. Q could probably do 007‘s job remotely using a drone, but he would lose the interest of movie audiences along the way. Bond remarks that, eventually, someone has to pull the trigger. He’s right, if for no other reason than that it creates more drama.
Since Skyfall is, after all, a movie about James Bond, Q and Silva are forced to relent. Q lets Bond take M to Bond’s ancestral home in Scotland for protection, and Silva surrounds and destroys it in spectacular fashion.
That ending has little in common with the real world of espionage. In fact, almost nothing in Bond’s 50-year career of boozing, womanizing, and killing has. Nonetheless, Bond’s defense of good old fashioned bullets highlights an important issue in the way the world is depicted in the arts.
The digitalization of life is making it harder to depict the real world in an interesting way in fiction. While its true that many aspects of life are mundane, depicting life lived through the filter of digital technology compounds that mundanity with artificiality.
The science-fiction subgenre Cyberpunk has grappled with this problem, and the response is often to dial up the fiction. The business of hacking is jazzed up with augmented reality interfaces, like the dream world of William Gibson’s Neuromancer, or the uber-Internet “Metaverse” of Neal Stephenson’s Snow Crash. The protagonist of Snow Crash, appropriately named Hiro Protagonist, is also a swordsman. That helps.
Like the Bond films, no one ever accused Cyberpunk of being a totally realistic depiction of hacking and computer programming. Both use a real-life activity as the basis for good fiction, but the more time people spend sitting in front of computers, the less likely it will resemble the reader’s world in any way.
It’s important for fictional stories to give their readers something to relate to, but we may be pushing the boundaries of what we can do with the reality we have. Pulling a trigger will always be more interesting than clicking a mouse.
Other People’s Starships: USS Rhode Island (NCC-72701)
Posted by lib1187 in Nerd Stuff on August 17, 2012
If you buy the Star Trek Hero Clix starter set, you’ll get a ship from the Voyager era called the USS Rhode Island. It may indicate that Starfleet was running out of good names in the 2400s, or it could have been someone’s idea of a joke. Either way, the ship named after America’s smallest state had an important role to play in the Star Trek universe.
Service History
The Rhode Island was commissioned in the early 2400s and sent on a four-year mission of exploration. She was commanded by Captain Harry Kim of Voyager fame.
The ship’s moment of glory actually happened in the alternate future depicted in the Voyager series finale “Endgame.” The Rhode Island comes to the rescue of Admiral Janeway, after her shuttle was attacked by Klingons from whom she had stolen a chrono deflector.
Kim and the Rhode Island chased the two Klingon ships away, then Kim attempted to arrest Janeway. However, she eventually convinces Kim to let her go back in time to help their past selves return to Alpha Quadrant.
Design
The USS Rhode Island is a modified Nova-class science and reconnaissance vessel. These ships were smaller than Starfleet mainstays like the Constitution, Excelsior, and Galaxy-class ships. The Rhode Island and her sisters have a maximum speed of warp 8, and a crew of 80.
The Nova-class ships may have been designed for science, but they still had enough weaponry to defend themselves. Each ship had 11 phaser arrays and three photon torpedo launches (two forward, one aft).
Aesthetically, the Nova-class reflects the tougher look of Starfleet ships designed after the Battle of Wolf 359, when the Federation began seriously expanding its military capabilities to deal with the Borg. The Novas look like mini Sovereign-class ships.
The Rhode Island got some visual modifications to distinguish her from her sister ships. Designer Robert Bonchune made a different bridge and filled in the gap in front of the deflector dish from the USS Equinox filming model, along with some other slight alterations.
It is assumed that these modifications reflect a mid-life refit of the ship meant to extend its service life. The Rhode Island’s brief appearance onscreen obviously doesn’t warrant an in-depth description.
What’s with the name? It turns out that it actually was a bit of a joke. The name was apparently chosen to make fun of Harry Kim, who had finally gotten to command a starship, but got stuck with one named after America’s smallest state.
Kim should consider himself lucky, though. If Starfleet had used the state’s full name, he would have been commanding the USS State of Rhode Island and Providence Plantations.
The name USS Rhode Island might not strike fear into the hearts of Klingons and Romulans, but it’s a nice tribute to the people of Rhode Island. They deserve some recognition for living there.
Science fiction future
Posted by lib1187 in Media, Nerd Stuff, Technology on May 16, 2012
Science fiction is pretty depressing. At least, that’s what Glenn Harlan Reynolds said in a piece for Popular Mechanics. In his view current sci-fi, characterized by writers like Neal Stephenson, is too dystopian. Reynolds wants a renaissance of the upbeat sci-fi of the ‘50s and ‘60s, where science solved problems instead of causing them. I couldn’t agree more: today’s sci-fi is decidedly negative, which is odd, given how much we rely on technology.
We live in the Digital Age. Our smart phones, computers, and tablets were science fiction a generation ago, and now they are like appendages. They give us access to people and knowledge that we never had before, yet they don’t seem to be the path to a utopian future. In the near-future America of Stephenson’s Snow Crash, computers are used to spread a neurolinguistic virus. In contrast, it’s hard to think of a sci-fi story about a hero who saves humanity by tweeting.
The kinds of technology depicted in each sci-fi story may have something to do with this dissonance. Star Trek is the most optimistic of classic sci-fi series; it’s about a future where war, hunger, and sickness are virtually eradicated with science. Does your iPad feed you? Is it as much of a technological achievement as the USS Enterprise?
We are constantly being told that the Internet represents a revolution in human communication, but perhaps the people that harness it are thinking too small. NASA is being marginalized while brilliant young minds slavishly court “angel investors,” looking for cash for the next app or website. Shouldn’t they be looking to the stars?
As for the sci-fi writers, they should take the leadership position they used to have. Science fiction used to chart the course for actual science, but not anymore. Dystopian stories that comment on the potential ramifications of our behavior are vital, but in addition to describing the problem, someone needs to describe the answer. Writers in the ‘50s and ‘60s could have exclusively written stories about nuclear war, but they didn’t. They tried to look on the bright side.
That is becoming harder and harder to do. The negative impact of our tech-driven lifestyle is painfully obvious. Building our devices harms the environment and ruins people’s lives. It also makes us more lethargic and less willing to connect with that boring, tactile realm known as “reality.”
People can sense that there is something wrong; if they didn’t, writers wouldn’t create so many negative works, and people wouldn’t buy them. That says a lot about us, as all good literature should.
Demographics unfit for drop-down menus
Posted by lib1187 in Technology on January 27, 2012
One of the latest human activities to fall under the shadow of the digital age is romance. Dating sites are becoming popular, so much so that specialized sites have cropped up to cater to certain religious or ethnic groups. From J-Date to Christian Mingle, there’s a dating site for everyone. Or is there? Here are a few ideas for new sites that could cater to some potentially lucrative demographics:
Z-Date (for zombies)
Mort Mate (for morticians and other funeral professionals)
Mandal Date (for Mandalorians)
Pre-Date (for Predators)
Star Date (for the officers and enlisted personnel of Starfleet)